Fixed VRAM random value fill overhead

This commit is contained in:
0xmac 2024-12-02 14:06:56 +01:00
parent f129aae3a3
commit 0db7573a04

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@ -55,7 +55,7 @@ void initVideo(){
videoModified = 1; videoModified = 1;
videoMode = 0x01; videoMode = 0x01;
for (int i = 0; i < 0x8000; i++) videoMemory[i] = rand(); for (int i = 0; i < 0x7FFF; i++) videoMemory[i] = rand();
} }
void updateVideo(){ void updateVideo(){