Fixed VRAM random value fill overhead
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@ -55,7 +55,7 @@ void initVideo(){
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videoModified = 1;
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videoMode = 0x01;
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for (int i = 0; i < 0x8000; i++) videoMemory[i] = rand();
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for (int i = 0; i < 0x7FFF; i++) videoMemory[i] = rand();
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}
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void updateVideo(){
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