Updated keyboard.c for SDL
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#include <SDL2/SDL.h>
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#include <stdint.h>
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#include <stdint.h>
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#include <SFML/Window.h>
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extern uint8_t systemRegister;
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extern uint8_t systemRegister;
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extern uint8_t keyboardResult;
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extern uint8_t keyboardResult;
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extern sfKeyCode currentKey;
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extern SDL_Scancode currentKey;
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const static sfKeyCode scanMatrix[48] = {
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sfKeyNum1, sfKeyNum2, sfKeyNum3, sfKeyNum4, sfKeyNum5, sfKeyNum6, sfKeyNum7, sfKeyNum8,
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/* Virtual Keyrows */
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sfKeyQ, sfKeyW, sfKeyE, sfKeyR, sfKeyT, sfKeyY, sfKeyU, sfKeyI,
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const static SDL_Scancode scanMatrix[48] = {
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sfKeyA, sfKeyS, sfKeyD, sfKeyF, sfKeyG, sfKeyH, sfKeyJ, sfKeyK,
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SDL_SCANCODE_1, SDL_SCANCODE_2, SDL_SCANCODE_3, SDL_SCANCODE_4,
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sfKeyZ, sfKeyX, sfKeyC, sfKeyV, sfKeyB, sfKeyN, sfKeyM, sfKeyComma,
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SDL_SCANCODE_5, SDL_SCANCODE_6, SDL_SCANCODE_7, SDL_SCANCODE_8,
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sfKeyNum9, sfKeyNum0, sfKeyL, sfKeyO, sfKeyP, sfKeyPeriod,sfKeyEnter, sfKeyBackspace,
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sfKeyLShift,sfKeyLControl, sfKeyLAlt, sfKeySpace, sfKeyUp, sfKeyRight, sfKeyDown, sfKeyLeft,
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SDL_SCANCODE_Q, SDL_SCANCODE_W, SDL_SCANCODE_E, SDL_SCANCODE_R,
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SDL_SCANCODE_T, SDL_SCANCODE_Y, SDL_SCANCODE_U, SDL_SCANCODE_I,
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SDL_SCANCODE_A, SDL_SCANCODE_S, SDL_SCANCODE_D, SDL_SCANCODE_F,
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SDL_SCANCODE_G, SDL_SCANCODE_H, SDL_SCANCODE_J, SDL_SCANCODE_K,
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SDL_SCANCODE_Z, SDL_SCANCODE_X, SDL_SCANCODE_C, SDL_SCANCODE_V,
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SDL_SCANCODE_B, SDL_SCANCODE_N, SDL_SCANCODE_M, SDL_SCANCODE_COMMA,
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SDL_SCANCODE_9, SDL_SCANCODE_0, SDL_SCANCODE_L, SDL_SCANCODE_O,
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SDL_SCANCODE_P, SDL_SCANCODE_PERIOD, SDL_SCANCODE_RETURN, SDL_SCANCODE_BACKSPACE,
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SDL_SCANCODE_LSHIFT, SDL_SCANCODE_LCTRL, SDL_SCANCODE_LALT, SDL_SCANCODE_SPACE,
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SDL_SCANCODE_UP, SDL_SCANCODE_RIGHT, SDL_SCANCODE_DOWN, SDL_SCANCODE_LEFT,
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};
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};
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