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10 Commits
59c3b0d640
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0db7573a04
Author | SHA1 | Date | |
---|---|---|---|
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0db7573a04 | ||
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f129aae3a3 | ||
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b35d280f12 | ||
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0227bc634f | ||
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a3fa133480 | ||
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99db648885 | ||
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a38cfc1cba | ||
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3389ed1172 | ||
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623bec2127 | ||
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a5e914de4b |
2
Makefile
2
Makefile
@ -11,7 +11,7 @@ clean:
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ls7emulator:
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cd src
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$(CC) ls7emulator.c -o ls7emulator $(CFLAGS)
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$(CC) ls7emulator.c -o ls7emulator $(CFLAGS) -O2
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rm ../bin -rf
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mkdir ../bin
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18
src/config.h
Normal file
18
src/config.h
Normal file
@ -0,0 +1,18 @@
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#include <stdint.h>
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#include <SFML/System.h>
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#include <SFML/Graphics.h>
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#define NOP 0xEA /* CPU NoOp */
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#define PAGESIZE 0x1F /* Pagesize of extra addressing of devices */
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#define VIDADDRS 0xBE00 /* Video Address */
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#define VIAADDRS 0xBF80 /* VIA Address */
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#define KBDADDRS 0xBD00 /* Keyboard Register */
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#define RAMSIZE 0x7FFF /* RAM Page Size */
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#define RAMLOC 0x0000 /* ROM Page Location */
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#define ROMSIZE 0x3FFF /* ROM Page Size */
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#define ROMLOC 0xC000 /* ROM Page Location */
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#define BACKCOLOR sfBlack
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35
src/cpu.c
35
src/cpu.c
@ -4,12 +4,9 @@
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* Modified by Gabriel Weingardt *
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*****************************************************/
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#include <stdio.h>
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#include <stdint.h>
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#include "memory.h"
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//externally supplied functions
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extern uint8_t read6502(uint16_t address);
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extern void write6502(uint16_t address, uint8_t value);
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//6502 defines
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#define FLAG_CARRY 0x01
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@ -724,28 +721,6 @@ void irq6502() {
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pc = (uint16_t)read6502(0xFFFE) | ((uint16_t)read6502(0xFFFF) << 8);
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}
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uint8_t callexternal = 0;
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void (*loopexternal)();
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void exec6502(uint32_t tickcount) {
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clockgoal6502 += tickcount;
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while (clockticks6502 < clockgoal6502) {
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opcode = read6502(pc++);
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penaltyop = 0;
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penaltyaddr = 0;
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(*addrtable[opcode])();
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(*optable[opcode])();
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clockticks6502 += ticktable[opcode];
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if (penaltyop && penaltyaddr) clockticks6502++;
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if (callexternal) (*loopexternal)();
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}
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}
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void step6502() {
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opcode = read6502(pc++);
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@ -758,12 +733,4 @@ void step6502() {
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if (penaltyop && penaltyaddr) clockticks6502++;
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clockgoal6502 = clockticks6502;
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if (callexternal) (*loopexternal)();
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}
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void hookexternal(void *funcptr) {
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if (funcptr != (void *)NULL) {
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loopexternal = funcptr;
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callexternal = 1;
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} else callexternal = 0;
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}
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66
src/events.c
Normal file
66
src/events.c
Normal file
@ -0,0 +1,66 @@
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#include <stdint.h>
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#include <SFML/Graphics/RenderWindow.h>
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#include <SFML/System.h>
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#include <SFML/Graphics.h>
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#include <SFML/Window.h>
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extern float displayScale;
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extern void resetSystem();
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extern void irq6502();
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extern void nmi6502();
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extern void updateRenderStates();
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extern void scanKeyboard();
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static sfKeyCode currentKey = sfKeyUnknown;
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void pollEvents(sfRenderWindow *window){
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sfEvent event;
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while (sfRenderWindow_pollEvent(window, &event)) {
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switch (event.type){
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case sfEvtClosed:
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sfRenderWindow_close(window);
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break;
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case sfEvtResized:
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sfRenderWindow_setView(window, sfView_createFromRect((sfFloatRect){0, 0, event.size.width, event.size.height}));
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break;
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case sfEvtKeyPressed:
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switch (event.key.code){
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case sfKeyEscape:
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sfRenderWindow_close(window);
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break;
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case sfKeyF2:
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if (displayScale > 1) displayScale--;
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updateRenderStates();
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break;
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case sfKeyF3:
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displayScale++;
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updateRenderStates();
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break;
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case sfKeyF5:
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resetSystem();
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break;
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case sfKeyF12:
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irq6502();
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break;
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case sfKeyF11:
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nmi6502();
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break;
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default:
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currentKey = event.key.code;
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break;
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}
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break;
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case sfEvtKeyReleased:
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currentKey = sfKeyUnknown;
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break;
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default: break;
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}
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}
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}
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@ -2,10 +2,10 @@
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#include <SFML/Window.h>
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extern uint8_t systemRegister;
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extern uint8_t keyboardResult;
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extern sfKeyCode currentKey;
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static uint8_t keyboardResult;
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static sfKeyCode scanMatrix[48] = {
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const static sfKeyCode scanMatrix[48] = {
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sfKeyNum1, sfKeyNum2, sfKeyNum3, sfKeyNum4, sfKeyNum5, sfKeyNum6, sfKeyNum7, sfKeyNum8,
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sfKeyQ, sfKeyW, sfKeyE, sfKeyR, sfKeyT, sfKeyY, sfKeyU, sfKeyI,
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sfKeyA, sfKeyS, sfKeyD, sfKeyF, sfKeyG, sfKeyH, sfKeyJ, sfKeyK,
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@ -15,11 +15,11 @@ static sfKeyCode scanMatrix[48] = {
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};
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void scanKeyboard(const sfKeyCode key){
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void scanKeyboard(){
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keyboardResult = 0;
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for (int i = 0; i < 8; i++) {
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if (key == scanMatrix[i + (((systemRegister & 0x07) % 6) * 8)]){
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if (currentKey == scanMatrix[i + (((systemRegister & 0x07) % 6) * 8)]){
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keyboardResult |= (0x80 >> i);
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}
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}
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88
src/ls7emulator.c
Normal file
88
src/ls7emulator.c
Normal file
@ -0,0 +1,88 @@
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#include <stdio.h>
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#include <stdint.h>
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#include <stdlib.h>
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#include <time.h>
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#include <string.h>
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#include <SFML/System.h>
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#include <SFML/Graphics.h>
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#include <SFML/Window.h>
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#include "ls7emulator.h"
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#include "config.h"
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#include "events.c"
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#include "cpu.c"
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#include "memory.c"
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#include "video.c"
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#include "keyboard.c"
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void openFile(const char *inputFile){
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FILE *file = fopen(inputFile, "rb");
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if (file != NULL){
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fseek(file, 0, SEEK_END);
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long filelen = ftell(file);
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rewind(file);
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fread(rom, filelen, 1, file);
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printf("Loaded File\n");
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} else {
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printf("Error while opening file\n");
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exit(1);
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}
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fclose(file);
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}
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void resetSystem(){
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initVideo();
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updateVideo();
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reset6502();
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}
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void updateRenderStates(){
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renderStates.transform = sfTransform_Identity;
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sfTransform_scale(&renderStates.transform, displayScale, displayScale);
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}
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void drawScreen(){
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sfRenderWindow_drawVertexArray(window, renderArray, &renderStates);
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}
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int main(int argc, char *argv[]){
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window = sfRenderWindow_create((sfVideoMode){800, 600, 24}, "LS7 Emulator", sfResize | sfClose, NULL);
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sfRenderWindow_setVerticalSyncEnabled(window, sfFalse);
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sfRenderWindow_setFramerateLimit(window, 60);
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sfRenderWindow_setKeyRepeatEnabled(window, sfFalse);
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renderStates = sfRenderStates_default();
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sfTransform_scale(&renderStates.transform, 2, 2);
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if (argc == 2) { openFile(argv[1]); }
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else {
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printf("Please specify a input file\n");
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exit(1);
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}
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resetSystem();
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while (sfRenderWindow_isOpen(window)){
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pollEvents(window);
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for (int i = 0; i < 4096 * 16; i++) step6502();
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irq6502();
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sfRenderWindow_clear(window, BACKCOLOR);
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updateVideo();
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drawScreen();
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sfRenderWindow_display(window);
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}
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sfRenderWindow_destroy(window);
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return 0;
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}
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13
src/ls7emulator.h
Normal file
13
src/ls7emulator.h
Normal file
@ -0,0 +1,13 @@
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#include <SFML/System.h>
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#include <SFML/Graphics.h>
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#include <stdint.h>
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/* Display Scale used for VertexArray */
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static float displayScale = 2;
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static sfVertexArray *renderArray;
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static sfRenderWindow *window;
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static sfRenderStates renderStates;
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64
src/memory.c
Normal file
64
src/memory.c
Normal file
@ -0,0 +1,64 @@
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#include <stdint.h>
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#include "memory.h"
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uint8_t read6502(uint16_t address){
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switch (address){
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case RAMLOC ... RAMLOC + RAMSIZE:
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return ram[address - RAMLOC];
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break;
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case ROMLOC ... ROMLOC + ROMSIZE:
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return rom[address - ROMLOC];
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break;
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case VIDADDRS ... VIDADDRS + PAGESIZE:
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if ((address - VIDADDRS) % 4 == 3) return readVideo();
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else return 0;
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break;
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case 0xBD00:
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scanKeyboard();
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return keyboardResult;
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break;
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default:
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return NOP;
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break;
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}
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}
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void write6502(uint16_t address, uint8_t value){
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switch (address){
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case RAMLOC ... RAMLOC + RAMSIZE:
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ram[address - RAMLOC] = value;
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break;
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case ROMLOC ... ROMLOC + ROMSIZE:
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rom[address - ROMLOC] = value;
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break;
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case VIDADDRS ... VIDADDRS + PAGESIZE:
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switch ((address - VIDADDRS) % 4){
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case 0: /* Video X Register */
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videoX = value;
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break;
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case 1: /* Video Y Register */
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videoY = value;
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break;
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case 2: /* Video M Register */
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videoMode = value;
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break;
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case 3: /* Video A Register */
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videoA = value;
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writeVideo();
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break;
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}
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break;
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case 0xBC00:
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systemRegister = value;
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break;
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default:
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break;
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}
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}
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21
src/memory.h
Normal file
21
src/memory.h
Normal file
@ -0,0 +1,21 @@
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#include <stdint.h>
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#include "config.h"
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extern void scanKeyboard();
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extern void writeVideo();
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extern uint8_t readVideo();
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extern uint8_t videoX;
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extern uint8_t videoY;
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extern uint8_t videoMode;
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extern uint8_t videoA;
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static int8_t ram[RAMSIZE + 1];
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static int8_t rom[ROMSIZE + 1];
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static uint8_t systemRegister;
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static uint8_t keyboardResult;
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uint8_t read6502(uint16_t address);
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void write6502(uint16_t address, uint8_t value);
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118
src/video.c
118
src/video.c
@ -8,68 +8,66 @@
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/* Public Variables */
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extern sfVertexArray *renderArray;
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int8_t videoModified;
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int8_t videoMode;
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/* Hardware-like Registers */
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uint8_t videoX;
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uint8_t videoY;
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uint8_t videoMode;
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uint8_t videoA;
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/* Private Variables */
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static uint8_t video_row;
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static uint8_t video_value;
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static uint8_t video_colorValue;
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static sfColor video_displayColor;
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static sfColor video_foreColor;
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static sfColor video_backColor;
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static uint8_t videoRow;
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static uint8_t videoValue;
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static uint8_t videoColorValue;
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static sfColor videoDisplayColor;
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static sfColor videoForeColor;
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static sfColor videoBackColor;
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const sfColor video_upperPalette = (sfColor){ 64, 64, 64 };
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const static sfColor videoUpperPalette = (sfColor){ 64, 64, 64 };
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|
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static sfColor *video_colorIndex[16] = {
|
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&sfBlack, // 0x0
|
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&sfRed, // 0x1
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&sfGreen, // 0x2
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&sfYellow, // 0x3
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&sfBlue, // 0x4
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&sfMagenta, // 0x5
|
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&sfCyan, // 0x6
|
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&(sfColor){ 96, 96, 96 }, // 0x7
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|
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&(sfColor){ 162, 162, 162 },// 0x8
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&sfRed, // 0x9
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&sfGreen, // 0xA
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&sfYellow, // 0xB
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&sfBlue, // 0xC
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&sfMagenta, // 0xD
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&sfCyan, // 0xE
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&sfWhite, // 0xF
|
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static sfColor *videoColorIndex[] = {
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&sfBlack, &sfRed, &sfGreen, &sfYellow, &sfBlue, &sfMagenta, &sfCyan, &sfWhite//&(sfColor){ 96, 96, 96 } ,
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/*&(sfColor){ 0, 0, 0 },
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&(sfColor){ 0xFF, 0, 0 },
|
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&(sfColor){ 0, 0xFF, 0 },
|
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&(sfColor){ 0xFF, 0xFF, 0 },
|
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&(sfColor){ 0, 0, 0xFF },
|
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&(sfColor){ 0xFF, 0, 0xFF },
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&(sfColor){ 0, 0xFF, 0xFF },
|
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&(sfColor){ 0xFF, 0xFF, 0xFF },*/
|
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};
|
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static uint8_t videoMemory[0x7FFF];
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|
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static uint8_t video_memory[0x8000]; // Empty Memory with 32k space
|
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|
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void writeVideo(){
|
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videoMemory[videoX + (videoY * 128)] = videoA;
|
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videoModified = 1;
|
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}
|
||||
|
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uint8_t readVideo(){
|
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return videoMemory[videoX + (videoY * 128)];
|
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}
|
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|
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void initVideo(){
|
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renderArray = sfVertexArray_create();
|
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sfVertexArray_setPrimitiveType(renderArray, sfQuads);
|
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|
||||
videoModified = 1;
|
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videoMode = 0;
|
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videoMode = 0x01;
|
||||
|
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for (int i = 0x8; i < 0xF; i++){
|
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//*video_colorIndex[i] = sfColor_add(*video_colorIndex[i], video_upperPalette);
|
||||
}
|
||||
|
||||
for (int i = 0; i < 0x8000; i++){
|
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video_memory[i] = rand();
|
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}
|
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for (int i = 0; i < 0x7FFF; i++) videoMemory[i] = rand();
|
||||
}
|
||||
|
||||
void updateVideo(){
|
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if (videoModified){
|
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sfVertexArray_clear(renderArray);
|
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sfVertexArray_setPrimitiveType(renderArray, sfQuads);
|
||||
|
||||
videoModified = 0;
|
||||
for (uint8_t y = 0; y < 255; y++){
|
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videoRow = (int8_t)(y & 0x7);
|
||||
|
||||
for (int y = 0; y < 256; y++){
|
||||
video_row = (int8_t)(y & 0x7);
|
||||
for (uint8_t x = 0; x < 48; x++){
|
||||
|
||||
for (int x = 0; x < 48; x++){
|
||||
|
||||
if (videoMode == 1){
|
||||
if ((videoMode & 0x01) == 0){
|
||||
/*
|
||||
* Text Address Format
|
||||
* 0bRRR1111AAAAAAAA
|
||||
@ -79,38 +77,38 @@ void updateVideo(){
|
||||
*/
|
||||
|
||||
// Get text index value
|
||||
video_value = video_memory[(((y & 0xF8) >> 3) << 7) | x];
|
||||
videoValue = videoMemory[(((y & 0xF8) >> 3) << 7) | x];
|
||||
|
||||
// Index the value in font location
|
||||
video_value = video_memory[(video_row | 0b1111000) + (video_value * 128)];
|
||||
video_colorValue = video_memory[(((y & 0xF8) >> 3) << 7) + (x | 0x40)];
|
||||
videoValue = videoMemory[(videoRow | 0b1111000) + (videoValue * 128)];
|
||||
videoColorValue = videoMemory[(((y & 0xF8) >> 3) << 7) + (x | 0x40)];
|
||||
}
|
||||
else {
|
||||
video_value = video_memory[(y * 128) + x];
|
||||
video_colorValue = video_memory[(y * 128) + (x | 0x40)];
|
||||
videoValue = videoMemory[(y * 128) + x];
|
||||
videoColorValue = videoMemory[(y * 128) + (x | 0x40)];
|
||||
}
|
||||
|
||||
// Snipping out the upper 8 colors
|
||||
//video_colorValue &= 0x77;
|
||||
videoColorValue &= 0x77;
|
||||
|
||||
video_foreColor = *video_colorIndex[(video_colorValue & 0x0F)];
|
||||
video_backColor = *video_colorIndex[((video_colorValue & 0xF0) >> 4)];
|
||||
videoForeColor = *videoColorIndex[(videoColorValue & 0x0F)];
|
||||
videoBackColor = *videoColorIndex[((videoColorValue & 0xF0) >> 4)];
|
||||
|
||||
|
||||
for (int i = 0; i < 8; i++){
|
||||
if (video_value & (128 >> i)){
|
||||
video_displayColor = video_foreColor;
|
||||
} else {
|
||||
video_displayColor = video_backColor;
|
||||
}
|
||||
for (uint8_t i = 0; i < 8; i++){
|
||||
if (videoValue & (128 >> i)) videoDisplayColor = videoBackColor;
|
||||
else videoDisplayColor = videoForeColor;
|
||||
|
||||
sfVertexArray_append(renderArray, (sfVertex){ (sfVector2f){ (x * 8) + i, y }, video_displayColor});
|
||||
sfVertexArray_append(renderArray, (sfVertex){ (sfVector2f){ (x * 8) + i + 1, y }, video_displayColor});
|
||||
sfVertexArray_append(renderArray, (sfVertex){ (sfVector2f){ (x * 8) + i + 1, y + 1 }, video_displayColor});
|
||||
sfVertexArray_append(renderArray, (sfVertex){ (sfVector2f){ (x * 8) + i, y + 1 }, video_displayColor});
|
||||
sfVertexArray_append(renderArray, (sfVertex){ (sfVector2f){ (x * 8) + i, y }, videoDisplayColor});
|
||||
sfVertexArray_append(renderArray, (sfVertex){ (sfVector2f){ (x * 8) + i + 1, y }, videoDisplayColor});
|
||||
sfVertexArray_append(renderArray, (sfVertex){ (sfVector2f){ (x * 8) + i + 1, y + 1 }, videoDisplayColor});
|
||||
sfVertexArray_append(renderArray, (sfVertex){ (sfVector2f){ (x * 8) + i, y + 1 }, videoDisplayColor});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
videoModified = 0;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
BIN
testbins/2048.bin
Normal file
BIN
testbins/2048.bin
Normal file
Binary file not shown.
BIN
testbins/typewriter.bin
Normal file
BIN
testbins/typewriter.bin
Normal file
Binary file not shown.
Loading…
Reference in New Issue
Block a user