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b1ec2bd4e4
Author | SHA1 | Date | |
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b1ec2bd4e4 | ||
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7a668f2462 | ||
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0a30971589 |
18
Makefile
18
Makefile
@ -1,17 +1,25 @@
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.ONESHELL:
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CC=gcc
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CFLAGS=-lcsfml-window -lcsfml-system -lcsfml-graphics
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PREFIX=$(HOME)/.local
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CACHE=$(shell if [ "$$XDG_CACHE_HOME" ]; then echo "$$XDG_CACHE_HOME"; else echo "$$HOME"/.cache; fi)
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all: ls7emulator
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clean:
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rm -f ls7emulator $(CACHE)/ls7emulator
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rm -rf bin/ls7emulator bin/
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ls7emulator: ls7emulator.c ls7emulator.h config.h
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ls7emulator:
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cd src
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$(CC) ls7emulator.c -o ls7emulator $(CFLAGS)
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rm ../bin -rf
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mkdir ../bin
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cd ../bin
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mv ../src/ls7emulator ./
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strip ls7emulator
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install: ls7emulator
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mkdir -p $(PREFIX)/bin
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install ./ls7emulator $(PREFIX)/bin/ls7emulator
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cp ./ls7emulator /usr/bin/ls7emulator
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install bin/ls7emulator $(PREFIX)/bin/ls7emulator
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cp bin/ls7emulator /usr/bin/ls7emulator
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156
src/cpu.c
156
src/cpu.c
@ -12,14 +12,6 @@ extern uint8_t read6502(uint16_t address);
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extern void write6502(uint16_t address, uint8_t value);
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//6502 defines
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#define UNDOCUMENTED //when this is defined, undocumented opcodes are handled.
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//otherwise, they're simply treated as NOPs.
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//#define NES_CPU //when this is defined, the binary-coded decimal (BCD)
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//status flag is not honored by ADC and SBC. the 2A03
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//CPU in the Nintendo Entertainment System does not
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//support BCD operation.
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#define FLAG_CARRY 0x01
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#define FLAG_ZERO 0x02
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#define FLAG_INTERRUPT 0x04
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@ -77,10 +69,17 @@ uint8_t sp, a, x, y, status = FLAG_CONSTANT;
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//helper variables
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uint64_t instructions = 0; //keep track of total instructions executed
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uint32_t clockticks6502 = 0, clockgoal6502 = 0;
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uint16_t oldpc, ea, reladdr, value, result;
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uint8_t opcode, oldstatus;
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uint32_t clockticks6502 = 0;
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uint32_t clockgoal6502 = 0;
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uint16_t oldpc;
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uint16_t ea;
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uint16_t reladdr;
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uint16_t value;
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uint16_t result;
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uint8_t opcode;
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uint8_t oldstatus;
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//a few general functions used by various other functions
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void push16(uint16_t pushval) {
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@ -157,7 +156,7 @@ static void absx() { //absolute,X
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startpage = ea & 0xFF00;
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ea += (uint16_t)x;
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if (startpage != (ea & 0xFF00)) { //one cycle penlty for page-crossing on some opcodes
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if (startpage != (ea & 0xFF00)) { //one cycle penalty for page-crossing on some opcodes
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penaltyaddr = 1;
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}
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@ -226,22 +225,6 @@ static void adc() {
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overflowcalc(result, a, value);
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signcalc(result);
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#ifndef NES_CPU
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if (status & FLAG_DECIMAL) {
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clearcarry();
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if ((a & 0x0F) > 0x09) {
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a += 0x06;
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}
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if ((a & 0xF0) > 0x90) {
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a += 0x60;
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setcarry();
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}
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clockticks6502++;
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}
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#endif
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saveaccum(result);
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}
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@ -572,6 +555,7 @@ static void ror() {
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if (value & 1) setcarry();
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else clearcarry();
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zerocalc(result);
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signcalc(result);
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@ -599,23 +583,6 @@ static void sbc() {
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overflowcalc(result, a, value);
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signcalc(result);
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#ifndef NES_CPU
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if (status & FLAG_DECIMAL) {
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clearcarry();
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a -= 0x66;
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if ((a & 0x0F) > 0x09) {
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a += 0x06;
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}
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if ((a & 0xF0) > 0x90) {
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a += 0x60;
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setcarry();
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}
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clockticks6502++;
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}
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#endif
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saveaccum(result);
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}
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@ -682,67 +649,6 @@ static void tya() {
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signcalc(a);
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}
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//undocumented instructions
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#ifdef UNDOCUMENTED
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static void lax() {
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lda();
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ldx();
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}
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static void sax() {
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sta();
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stx();
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putvalue(a & x);
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if (penaltyop && penaltyaddr) clockticks6502--;
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}
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static void dcp() {
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dec();
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cmp();
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if (penaltyop && penaltyaddr) clockticks6502--;
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}
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static void isb() {
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inc();
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sbc();
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if (penaltyop && penaltyaddr) clockticks6502--;
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}
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static void slo() {
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asl();
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ora();
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if (penaltyop && penaltyaddr) clockticks6502--;
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}
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static void rla() {
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rol();
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and();
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if (penaltyop && penaltyaddr) clockticks6502--;
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}
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static void sre() {
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lsr();
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eor();
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if (penaltyop && penaltyaddr) clockticks6502--;
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}
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static void rra() {
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ror();
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adc();
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if (penaltyop && penaltyaddr) clockticks6502--;
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}
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#else
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#define lax nop
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#define sax nop
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#define dcp nop
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#define isb nop
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#define slo nop
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#define rla nop
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#define sre nop
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#define rra nop
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#endif
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static void (*addrtable[256])() = {
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/* | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | A | B | C | D | E | F | */
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/* 0 */ imp, indx, imp, indx, zp, zp, zp, zp, imp, imm, acc, imm, abso, abso, abso, abso, /* 0 */
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@ -765,22 +671,22 @@ static void (*addrtable[256])() = {
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static void (*optable[256])() = {
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/* | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | A | B | C | D | E | F | */
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/* 0 */ brk, ora, nop, slo, nop, ora, asl, slo, php, ora, asl, nop, nop, ora, asl, slo, /* 0 */
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/* 1 */ bpl, ora, nop, slo, nop, ora, asl, slo, clc, ora, nop, slo, nop, ora, asl, slo, /* 1 */
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/* 2 */ jsr, and, nop, rla, bit, and, rol, rla, plp, and, rol, nop, bit, and, rol, rla, /* 2 */
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/* 3 */ bmi, and, nop, rla, nop, and, rol, rla, sec, and, nop, rla, nop, and, rol, rla, /* 3 */
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/* 4 */ rti, eor, nop, sre, nop, eor, lsr, sre, pha, eor, lsr, nop, jmp, eor, lsr, sre, /* 4 */
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/* 5 */ bvc, eor, nop, sre, nop, eor, lsr, sre, cli, eor, nop, sre, nop, eor, lsr, sre, /* 5 */
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/* 6 */ rts, adc, nop, rra, nop, adc, ror, rra, pla, adc, ror, nop, jmp, adc, ror, rra, /* 6 */
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/* 7 */ bvs, adc, nop, rra, nop, adc, ror, rra, sei, adc, nop, rra, nop, adc, ror, rra, /* 7 */
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/* 8 */ nop, sta, nop, sax, sty, sta, stx, sax, dey, nop, txa, nop, sty, sta, stx, sax, /* 8 */
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/* 9 */ bcc, sta, nop, nop, sty, sta, stx, sax, tya, sta, txs, nop, nop, sta, nop, nop, /* 9 */
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/* A */ ldy, lda, ldx, lax, ldy, lda, ldx, lax, tay, lda, tax, nop, ldy, lda, ldx, lax, /* A */
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/* B */ bcs, lda, nop, lax, ldy, lda, ldx, lax, clv, lda, tsx, lax, ldy, lda, ldx, lax, /* B */
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/* C */ cpy, cmp, nop, dcp, cpy, cmp, dec, dcp, iny, cmp, dex, nop, cpy, cmp, dec, dcp, /* C */
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/* D */ bne, cmp, nop, dcp, nop, cmp, dec, dcp, cld, cmp, nop, dcp, nop, cmp, dec, dcp, /* D */
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/* E */ cpx, sbc, nop, isb, cpx, sbc, inc, isb, inx, sbc, nop, sbc, cpx, sbc, inc, isb, /* E */
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/* F */ beq, sbc, nop, isb, nop, sbc, inc, isb, sed, sbc, nop, isb, nop, sbc, inc, isb /* F */
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/* 0 */ brk, ora, nop, nop, nop, ora, asl, nop, php, ora, asl, nop, nop, ora, asl, nop, /* 0 */
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/* 1 */ bpl, ora, nop, nop, nop, ora, asl, nop, clc, ora, nop, nop, nop, ora, asl, nop, /* 1 */
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/* 2 */ jsr, and, nop, nop, bit, and, rol, nop, plp, and, rol, nop, bit, and, rol, nop, /* 2 */
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/* 3 */ bmi, and, nop, nop, nop, and, rol, nop, sec, and, nop, nop, nop, and, rol, nop, /* 3 */
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/* 4 */ rti, eor, nop, nop, nop, eor, lsr, nop, pha, eor, lsr, nop, jmp, eor, lsr, nop, /* 4 */
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/* 5 */ bvc, eor, nop, nop, nop, eor, lsr, nop, cli, eor, nop, nop, nop, eor, lsr, nop, /* 5 */
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/* 6 */ rts, adc, nop, nop, nop, adc, ror, nop, pla, adc, ror, nop, jmp, adc, ror, nop, /* 6 */
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/* 7 */ bvs, adc, nop, nop, nop, adc, ror, nop, sei, adc, nop, nop, nop, adc, ror, nop, /* 7 */
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/* 8 */ nop, sta, nop, nop, sty, sta, stx, nop, dey, nop, txa, nop, sty, sta, stx, nop, /* 8 */
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/* 9 */ bcc, sta, nop, nop, sty, sta, stx, nop, tya, sta, txs, nop, nop, sta, nop, nop, /* 9 */
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/* A */ ldy, lda, ldx, nop, ldy, lda, ldx, nop, tay, lda, tax, nop, ldy, lda, ldx, nop, /* A */
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/* B */ bcs, lda, nop, nop, ldy, lda, ldx, nop, clv, lda, tsx, nop, ldy, lda, ldx, nop, /* B */
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/* C */ cpy, cmp, nop, nop, cpy, cmp, dec, nop, iny, cmp, dex, nop, cpy, cmp, dec, nop, /* C */
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/* D */ bne, cmp, nop, nop, nop, cmp, dec, nop, cld, cmp, nop, nop, nop, cmp, dec, nop, /* D */
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/* E */ cpx, sbc, nop, nop, cpx, sbc, inc, nop, inx, sbc, nop, sbc, cpx, sbc, inc, nop, /* E */
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/* F */ beq, sbc, nop, nop, nop, sbc, inc, nop, sed, sbc, nop, nop, nop, sbc, inc, nop /* F */
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};
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static const uint32_t ticktable[256] = {
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@ -835,8 +741,6 @@ void exec6502(uint32_t tickcount) {
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clockticks6502 += ticktable[opcode];
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if (penaltyop && penaltyaddr) clockticks6502++;
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instructions++;
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if (callexternal) (*loopexternal)();
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}
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@ -854,8 +758,6 @@ void step6502() {
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if (penaltyop && penaltyaddr) clockticks6502++;
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clockgoal6502 = clockticks6502;
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instructions++;
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if (callexternal) (*loopexternal)();
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}
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117
src/video.c
Normal file
117
src/video.c
Normal file
@ -0,0 +1,117 @@
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#include <stdlib.h>
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#include <stdint.h>
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#include <SFML/System.h>
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#include <SFML/Graphics.h>
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#include <SFML/Window.h>
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/* Public Variables */
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extern sfVertexArray *renderArray;
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int8_t videoModified;
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int8_t videoMode;
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/* Private Variables */
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static uint8_t video_row;
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static uint8_t video_value;
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static uint8_t video_colorValue;
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static sfColor video_displayColor;
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static sfColor video_foreColor;
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static sfColor video_backColor;
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const sfColor video_upperPalette = (sfColor){ 64, 64, 64 };
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static sfColor *video_colorIndex[16] = {
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&sfBlack, // 0x0
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&sfRed, // 0x1
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&sfGreen, // 0x2
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&sfYellow, // 0x3
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&sfBlue, // 0x4
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&sfMagenta, // 0x5
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&sfCyan, // 0x6
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&(sfColor){ 96, 96, 96 }, // 0x7
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&(sfColor){ 162, 162, 162 },// 0x8
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&sfRed, // 0x9
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&sfGreen, // 0xA
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&sfYellow, // 0xB
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&sfBlue, // 0xC
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&sfMagenta, // 0xD
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&sfCyan, // 0xE
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&sfWhite, // 0xF
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};
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static uint8_t video_memory[0x8000]; // Empty Memory with 32k space
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void initVideo(){
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renderArray = sfVertexArray_create();
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sfVertexArray_setPrimitiveType(renderArray, sfQuads);
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videoModified = 1;
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videoMode = 0;
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for (int i = 0x8; i < 0xF; i++){
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//*video_colorIndex[i] = sfColor_add(*video_colorIndex[i], video_upperPalette);
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}
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for (int i = 0; i < 0x8000; i++){
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video_memory[i] = rand();
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}
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}
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void updateVideo(){
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sfVertexArray_clear(renderArray);
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sfVertexArray_setPrimitiveType(renderArray, sfQuads);
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videoModified = 0;
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for (int y = 0; y < 256; y++){
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video_row = (int8_t)(y & 0x7);
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for (int x = 0; x < 48; x++){
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if (videoMode == 1){
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/*
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* Text Address Format
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* 0bRRR1111AAAAAAAA
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*
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* R = row pins
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* A = address
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*/
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// Get text index value
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video_value = video_memory[(((y & 0xF8) >> 3) << 7) | x];
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// Index the value in font location
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video_value = video_memory[(video_row | 0b1111000) + (video_value * 128)];
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video_colorValue = video_memory[(((y & 0xF8) >> 3) << 7) + (x | 0x40)];
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}
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else {
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video_value = video_memory[(y * 128) + x];
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video_colorValue = video_memory[(y * 128) + (x | 0x40)];
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}
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// Snipping out the upper 8 colors
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//video_colorValue &= 0x77;
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video_foreColor = *video_colorIndex[(video_colorValue & 0x0F)];
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video_backColor = *video_colorIndex[((video_colorValue & 0xF0) >> 4)];
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for (int i = 0; i < 8; i++){
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if (video_value & (128 >> i)){
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video_displayColor = video_foreColor;
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} else {
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video_displayColor = video_backColor;
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}
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sfVertexArray_append(renderArray, (sfVertex){ (sfVector2f){ (x * 8) + i, y }, video_displayColor});
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sfVertexArray_append(renderArray, (sfVertex){ (sfVector2f){ (x * 8) + i + 1, y }, video_displayColor});
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sfVertexArray_append(renderArray, (sfVertex){ (sfVector2f){ (x * 8) + i + 1, y + 1 }, video_displayColor});
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sfVertexArray_append(renderArray, (sfVertex){ (sfVector2f){ (x * 8) + i, y + 1 }, video_displayColor});
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}
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}
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}
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}
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Loading…
Reference in New Issue
Block a user