split video into "console", "graphics" and "video"
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1
.gitignore
vendored
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.gitignore
vendored
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@ -0,0 +1 @@
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.vscode
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@ -1,5 +1,12 @@
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Kernel Routines Grouped by File
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Maybes: {
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- Virtual Sprites
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May change Bit-Mapped to full Pixel mode
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=> 256x256 16 color mode
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}
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Byte.S
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@ -27,6 +34,11 @@ Hardware.s
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+- vram_read
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+- vram_dump
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beep
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set_activity
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set_user
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scan_keyboard
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Int.s
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+- int16_add_byte
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@ -90,3 +102,25 @@ console.s
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+- console_reset
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+- console_load_font
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graphics.s
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graphics_draw_rectangle
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graphics_draw_line
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graphics_draw_triangle
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graphics_draw_polygon
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graphics_draw_text
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graphics_fill_rectangle
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graphics_fill_triangle
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graphics_fill_polygon
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graphics_set_pixel
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video.s
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| ! Don't support 16 row mode! => Changes in future
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video_clear
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video_copy_memory
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video_set_mode
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video_get_mode
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video_set_accent
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video_get_accent
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12
main.s
12
main.s
@ -1,3 +1,11 @@
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; Important To-Do!
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;
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; Get launch & tasks json working
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; fix Keyboard scanning
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; work on KernelRoutinesList.txt
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.include "src/variables.s"
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@ -47,11 +55,11 @@ reset: sei
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;jsr video_writeline_static
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;.string "Hello World"
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jsr video_clear
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jsr console_clear
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ldx #<charset
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ldy #>charset
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jsr video_load_font
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jsr console_load_font
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lda #$f0
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jsr irq_init
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@ -1,6 +1,8 @@
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.include "src/kernel/irq.s"
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.include "src/kernel/keyboard.s"
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.include "src/kernel/video.s"
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.include "src/kernel/console.s"
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.include "src/kernel/graphics.s"
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.include "src/kernel/string.s"
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.include "src/kernel/int.s"
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.include "src/kernel/event_handler.s"
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@ -1,6 +1,6 @@
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console_write:
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; console Write (string)
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; Console Write (string)
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; String will be written from a Pointer,
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; without a new line at the end
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@ -10,6 +10,13 @@ console_write:
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; Output: (none)
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; ToDo:
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; Support for ASCII (0-32) Chars, Line feed etc.
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; Support for Color codes => Maybe #$ff Indicator
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; Return propper work addresses in X & Y
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;
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stx z0
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sty z1
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@ -64,7 +71,7 @@ console_write_return:
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rts
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console_write_static:
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; console Write Static (string)
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; Console Write Static (string)
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; String will be written wich follows after
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; the JSR call without a new line at the end
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@ -82,7 +89,7 @@ console_write_static:
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rts
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console_writeline:
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; console Writeline (string)
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; Console Writeline (string)
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; Same as "console_write", except at
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; the end, a new line begins
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@ -98,7 +105,7 @@ console_writeline:
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rts
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console_writeline_static:
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; console Writeline Static (string)
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; Console Writeline Static (string)
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; Same as "console_write_static", except at
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; the end, a new line begins
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@ -109,7 +116,7 @@ console_writeline_static:
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rts
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console_set_color:
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; console Set Color
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; Console Set Color
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; Sets the color, of the content
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; that will be written, following
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@ -122,7 +129,7 @@ console_set_color:
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rts
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console_set_foreground:
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; console Set Foreground
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; Console Set Foreground
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; Sets the Foreground color
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; Input:
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@ -134,7 +141,7 @@ console_set_foreground:
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rts
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console_set_background:
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; console Set Background
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; Console Set Background
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; Sets the Background color
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; Input:
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@ -146,7 +153,7 @@ console_set_background:
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rts
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console_read_line:
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; console Read Line
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; Console Read Line
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; Loops, till the Return key is pressed
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; Output is stored in $300 => "Typebuffer"
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@ -157,7 +164,7 @@ console_read_line:
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rts
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console_read_char:
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; console Read Char
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; Console Read Char
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; Loops, till a Key is pressed
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; Input: (none)
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@ -169,7 +176,7 @@ console_read_char:
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rts
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console_set_cursor:
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; console Set Cursor
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; Console Set Cursor
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; Sets the Cursor Location
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; Input:
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@ -182,7 +189,7 @@ console_set_cursor:
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rts
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console_get_cursor:
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; console Get Cursor
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; Console Get Cursor
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; Gets the Cursor Location
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; Input: (none)
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@ -195,7 +202,7 @@ console_get_cursor:
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rts
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console_return:
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; console Return
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; Console Return
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; Sets the Cursor to it's line starting Position
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; and if nessesary, scrolls it up and prints the Start Text
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@ -206,7 +213,7 @@ console_return:
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rts
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console_scroll:
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; console Scroll
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; Console Scroll
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; Scrolls the screen in the given direction
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; Input:
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@ -234,7 +241,7 @@ console_scroll:
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rts
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console_clear:
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; console Clear
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; Console Clear
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; Clears the Screen blank, with the normal Color and #$20 Chars
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; Input: (none)
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@ -260,7 +267,7 @@ console_clear_loop:
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rts
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console_reset_color:
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; console Reset Color
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; Console Reset Color
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; Resets the Color to it's initial state
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; Input: (none)
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@ -270,7 +277,7 @@ console_reset_color:
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rts
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console_reset:
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; console Reset
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; Console Reset
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; Resets the console Display
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; to it's initial state, i.e
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; clears the screen, resets the Cursor etc...
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@ -282,7 +289,7 @@ console_reset:
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rts
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console_load_font:
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; console Load Font
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; Console Load Font
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; Loads a 2k BitMap font from a Pointer to VRAM
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; Input:
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0
src/kernel/graphics.s
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0
src/kernel/graphics.s
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src/kernel/video.s
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src/kernel/video.s
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;
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; Static System Variables
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; Name Address Size Status Comment
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