Renamed Video to Console

This commit is contained in:
0xMAC8205 2023-11-03 11:25:40 +01:00
parent 46d86823eb
commit a6568b17d8
2 changed files with 79 additions and 78 deletions

View File

@ -70,22 +70,23 @@ String.s
+- string_equals
+- is_string
Video.s
console.s
|
+- video_write
+- video_write_static
+- video_writeline
+- video_writeline_static
+- video_set_color
+- video_set_foreground
+- video_set_background
+- video_read_line
+- video_read_char
+- video_set_cursor
+- video_get_cursor
+- video_return
+- video_scroll
+- video_clear
+- video_reset_color
+- video_reset
+- video_load_font
+- console_write
+- console_write_static
+- console_writeline
+- console_writeline_static
+- console_set_color
+- console_set_foreground
+- console_set_background
+- console_read_line
+- console_read_char
+- console_set_cursor
+- console_get_cursor
+- console_return
+- console_scroll
+- console_clear
+- console_reset_color
+- console_reset
+- console_load_font

View File

@ -1,6 +1,6 @@
video_write:
; Video Write (string)
console_write:
; console Write (string)
; String will be written from a Pointer,
; without a new line at the end
@ -17,32 +17,32 @@ video_write:
; x => X Coords
; K0 => Y Coords
video_write_loop:
console_write_loop:
lda (z0), y
iny
cmp #$00
beq video_write_return
beq console_write_return
cpy #$00
beq video_write_return
beq console_write_return
phy
lda #$30
cmp cursor_x
bcc video_write_skip_overflow
bcc console_write_skip_overflow
stz cursor_x
inc cursor_y
lda #$20
cmp cursor_y
bcc video_write_skip_overflow
bcc console_write_skip_overflow
lda #$00
jsr video_scroll
jsr console_scroll
lda #$1f
sta cursor_y
video_write_skip_overflow:
console_write_skip_overflow:
ldx cursor_x
ldy cursor_y
jsr vram_write
@ -51,9 +51,9 @@ video_write_skip_overflow:
inc cursor_x
ply
jmp video_write_loop
jmp console_write_loop
video_write_return:
console_write_return:
; calc new address and put into xy
lda z0
ldx z1
@ -63,8 +63,8 @@ video_write_return:
rts
video_write_static:
; Video Write Static (string)
console_write_static:
; console Write Static (string)
; String will be written wich follows after
; the JSR call without a new line at the end
@ -73,7 +73,7 @@ video_write_static:
plx
ply
jsr video_write
jsr console_write
; if return right
phy
@ -81,9 +81,9 @@ video_write_static:
rts
video_writeline:
; Video Writeline (string)
; Same as "video_write", except at
console_writeline:
; console Writeline (string)
; Same as "console_write", except at
; the end, a new line begins
; Input:
@ -92,14 +92,14 @@ video_writeline:
; Output: (none)
jsr video_write
jsr video_return ; or new video_newline
jsr console_write
jsr console_return ; or new console_newline
rts
video_writeline_static:
; Video Writeline Static (string)
; Same as "video_write_static", except at
console_writeline_static:
; console Writeline Static (string)
; Same as "console_write_static", except at
; the end, a new line begins
; Input: (none)
@ -108,8 +108,8 @@ video_writeline_static:
rts
video_set_color:
; Video Set Color
console_set_color:
; console Set Color
; Sets the color, of the content
; that will be written, following
@ -121,8 +121,8 @@ video_set_color:
rts
video_set_foreground:
; Video Set Foreground
console_set_foreground:
; console Set Foreground
; Sets the Foreground color
; Input:
@ -133,8 +133,8 @@ video_set_foreground:
rts
video_set_background:
; Video Set Background
console_set_background:
; console Set Background
; Sets the Background color
; Input:
@ -145,8 +145,8 @@ video_set_background:
rts
video_read_line:
; Video Read Line
console_read_line:
; console Read Line
; Loops, till the Return key is pressed
; Output is stored in $300 => "Typebuffer"
@ -156,8 +156,8 @@ video_read_line:
rts
video_read_char:
; Video Read Char
console_read_char:
; console Read Char
; Loops, till a Key is pressed
; Input: (none)
@ -168,8 +168,8 @@ video_read_char:
rts
video_set_cursor:
; Video Set Cursor
console_set_cursor:
; console Set Cursor
; Sets the Cursor Location
; Input:
@ -181,8 +181,8 @@ video_set_cursor:
rts
video_get_cursor:
; Video Get Cursor
console_get_cursor:
; console Get Cursor
; Gets the Cursor Location
; Input: (none)
@ -194,8 +194,8 @@ video_get_cursor:
rts
video_return:
; Video Return
console_return:
; console Return
; Sets the Cursor to it's line starting Position
; and if nessesary, scrolls it up and prints the Start Text
@ -205,8 +205,8 @@ video_return:
rts
video_scroll:
; Video Scroll
console_scroll:
; console Scroll
; Scrolls the screen in the given direction
; Input:
@ -224,17 +224,17 @@ video_scroll:
; |+--- 0 = Dispose content & replace gap with Empty cells
; | 1 = Wrap around
; |
; +---- 0 = Scroll Text Video Buffer (Y 0 - 31) (4k)
; 1 = Scroll Entire Video Buffer (Y 0 - 255) (32k)
; +---- 0 = Scroll Text console Buffer (Y 0 - 31) (4k)
; 1 = Scroll Entire console Buffer (Y 0 - 255) (32k)
; I.E => 0x03 (0b00001011) => Scrolls Entire Videobuffer Right & Up and
; I.E => 0x03 (0b00001011) => Scrolls Entire consolebuffer Right & Up and
; Disposes "scrolled away" content. Fills gaps with empty cells
rts
video_clear:
; Video Clear
console_clear:
; console Clear
; Clears the Screen blank, with the normal Color and #$20 Chars
; Input: (none)
@ -243,7 +243,7 @@ video_clear:
ldx #$00
ldy #$00
video_clear_loop:
console_clear_loop:
lda #$20
jsr vram_write
lda color
@ -251,16 +251,16 @@ video_clear_loop:
inx
cpx #$30
bne video_clear_loop
bne console_clear_loop
ldx #$00
iny
cpy #$00
bne video_clear_loop
bne console_clear_loop
rts
video_reset_color:
; Video Reset Color
console_reset_color:
; console Reset Color
; Resets the Color to it's initial state
; Input: (none)
@ -269,9 +269,9 @@ video_reset_color:
rts
video_reset:
; Video Reset
; Resets the Video Display
console_reset:
; console Reset
; Resets the console Display
; to it's initial state, i.e
; clears the screen, resets the Cursor etc...
@ -281,8 +281,8 @@ video_reset:
rts
video_load_font:
; Video Load Font
console_load_font:
; console Load Font
; Loads a 2k BitMap font from a Pointer to VRAM
; Input:
@ -297,20 +297,20 @@ video_load_font:
ldx #$78
ldy #$00
video_load_font_loop:
console_load_font_loop:
lda (z0)
jsr vram_write
inx
inc z0
bne video_load_font_check
bne console_load_font_check
inc z1
video_load_font_check:
console_load_font_check:
cpx #$80
bne video_load_font_loop
bne console_load_font_loop
ldx #$78
iny
cpy #$00
bne video_load_font_loop
bne console_load_font_loop
rts