Some comment corrections
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@ -32,7 +32,7 @@ vram_read
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; Y => Y Coordinate
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; Output:
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; A => Data
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; A <= Data
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vram_dump
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@ -104,7 +104,7 @@ video_read_char
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; Input: (none)
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; Output:
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; A => Pressed Key as Char
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; A <= Pressed Key as Char
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rts
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@ -129,8 +129,8 @@ video_get_cursor
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; Input: (none)
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; Output:
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; X => X Coordinate
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; Y => Y Coordinate
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; X <= X Coordinate
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; Y <= Y Coordinate
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rts
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@ -169,14 +169,15 @@ video_scroll
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; 1 = Scroll Entire Video Buffer (Y 0 - 255) (32k)
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; I.E => 0x03 => Scrolls RIGHT & Up and Disposes "scrolled away" content. Fills gaps with empty cells
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; I.E => 0x03 (0b00001011) => Scrolls Entire Videobuffer Right & Up and
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; Disposes "scrolled away" content. Fills gaps with empty cells
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rts
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video_clear
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; Video Clear
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; Clears the Screen, to
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; Clears the Screen blank, with the normal Color
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rts
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